O MELHOR LADO DA THE FIRST BERSERKER: KHAZAN

O melhor lado da The First Berserker: Khazan

O melhor lado da The First Berserker: Khazan

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The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

A gameplay parece bastante a do Nioh, ao ponto do quase parecer 1 sucessor espiritual do game. Khazan possui acesso a 3 ESPÉCIES por armas: lança, espada Bastante e empunhadura dupla utilizando espada e machado, com cada uma dessas armas tendo sua própria árvore do habilidades onde o jogador consegue montar builds completamente variados para o exatamente Género do arma.

At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.

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Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.

O único detalhe cá é que as vezes possui 1 filtro exagerado demais em certas áreas, ao ponto de incomodar visualmente e dificultar de modo a enxergar inimigos e itens.

For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike

Recomendo a aventura para todos de que procuram 1 game de proceder desafiante, utilizando visuais de anime atraentes e um desempenho Porreiro e qual não vai “derreter” seu PC nos momentos Ainda mais intensos.

Acompanhe a jornada por Khazan em busca de vingança e aprenda tais como ele se torna este primeiro berserker no Universo DNF.

" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's The First Berserker: Khazan nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.

It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

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